
Ember Lane Defense
Build the line. Bring the fleet home.
Play nowLeave the keeper a difficult choice.

English game interface · Flexible orientation
Choose Load game to start.
Take one or more embers from exactly one hearth on each turn. The keeper then takes a turn. Whoever takes the last ember wins.
Local computer opponent; undo reverses both players’ actions in the turn.
Focus the play area before using keyboard controls. Touch support does not guarantee equal performance on every phone. Flexible orientation.
Example: You may take all three embers from one hearth, but cannot take from two hearths in one turn.
Look for balanced pile patterns. The keeper uses an optimal Nim strategy.
Challenge completions and best move counts are saved locally. In-progress boards are not saved. Use the game’s own pause or sound control. Reload restarts its frame and can discard the current attempt; Unload removes the frame. Neither clears saved game data. Playing & saves.
Original game code and code-drawn graphics created for Pixel Pier. No external image, audio, font or engine dependency.
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